3.1 Hardware

external image 800px-Computer_icon.png
The hardware topic deals with a computer system consisting of input devices, output devices, a central processing unit and storage. ITGS students are required to understand the meaning of the terms and concepts listed here and, where appropriate, briefly describe how they work.

The increasing tendency to develop hardware in modular units raises a range of social impacts and ethical issues such as the use of non-renewable natural resources, the global transportation of manufactured components and their eventual disposal by individuals, organizations and governments. Students are expected to discuss possible solutions and evaluate their effectiveness.

Possible scenarios to address:
A computer user is planning to upgrade their current computer system to a newer model and must use their knowledge to
  • understand the specifications of the proposed new system
  • evaluate other physical considerations that may influence the choice of the physical environment of the proposed new system, such as ergonomics and other health-related issues
  • suggest upgrades to the computer system to take advantage of improvements in components, such as processing speed
  • describe how the proper disposal of the old computer system can take place and whether the choice
  • of computer may be affected by the manufacturer’s policies on disposal

The computer system key terms:
  • Types of computers: personal digital assistant (PDA), laptop, desktop computer
  • MAC address
  • Motherboard
  • Central processing unit (CPU), microprocessor, clock speed: for example, megahertz (MHz), gigahertz
  • (GHz), terahertz (THz)
  • Primary storage: read-only memory (ROM), random-access memory (RAM)
  • Secondary storage: optical, magnetic, flash memory: for example, USB (universal serial bus) flash drive
  • Bit, byte, kilobyte (KB), megabyte (MB), gigabyte (GB), terabyte (TB), petabyte (PB), exabyte (EB), zettabyte (ZB), yottabyte (YB)
  • Character encoding: ASCII (Unicode and American Standard Code for Information Interchange)
  • Ports

Input and output devices key terms:
  • Keyboards, mice, touch pads
  • Optical mark recognition (OMR), optical character recognition (OCR), magnetic ink character
  • recognition (MICR), radio frequency identification (RFID), radio tag, bar code scanners, magnetic stripe readers
  • Microphones
  • Smart card readers
  • Webcams, digital cameras, digital video cameras
  • Sensors, probes, real-time data collection
  • Composite devices: for example, game controllers
  • Touch-sensitive devices: for example, pads
  • Printers, monitors, speakers, projectors
  • CD-ROM (compact disc read-only memory), DVD (digital versatile/video disk) readers and burners

Learning Goals
DESCRIBE the available types of computer.
DESCRIBE common input, output, and storage devices.
DESCRIBE the role of the main computer components.
Use the correct units to DESCRIBE the specifications of a computer.
EXPLAIN how a computer's specification affects its performance and use.
IDENTIFY a suitably specified computer based on a user's needs.
EXPLAIN how data is stored inside a computer.

Learning Resources
ITGS 3.1 Key Terms
http://itgsopedia.wikispaces.com/3.1+Hardware
http://www.itgstextbook.com/chapter2-hardware.html
http://en.wikipedia.org/wiki/Moore's_law
CS 101 Stanford University Introduction to Hardware



Required Reading
Information Technology in a Global Society, Stuart Gray. 1st Edition. © 2012 Stuart Gray. ISBN 9781468023619. Pages 14-39.
This textbook has been developed independently of the International Baccalaureate ® This book was written specifically for the ITGS course, covering technical systems, social impacts and ethical issues, and each area of application.

Digital Planet: Tomorrow’s Technology And You, George and Ben Beekman. 10th Edition. © 2012 Pearson Education. ISBN 9780132091251. Pages 36-60.
This book explains how various technologies work, how they are used to solve problems and extend human capabilities, and how our ever-growing network of digital devices affect our lives, our world, and our future.



Learning Activities
3.1A Introduction to Hardware
GUIDED LEARNING ACTIVITIES
>>>Watch CS 101 Stanford University Introduction to Hardware
>>>Complete 3.1A as directed on the 3.1A template. Save as 3.1A Your Last Name. Submit via Edmodo (3.1A). Due Thursday. [33 marks].

HOMEWORK LEARNING ACTIVITIES
>>>Study ITGS Chapter 2: Hardware on pages 13-41.
>>>Tag 3 recent articles relating to Strand 3.1 with the 3.1_hardware global tag [12 marks].

3.1B Hardware
GUIDED LEARNING ACTIVITIES
>>>Complete BBC Bitesize Learner guides for input, processing, and output devices AND hardware. Complete revise, activity, and test for each respective guide. Submit links to screenshots showing your test results (use Jing) when you are finished via Edmodo 3.1B. [16 marks].

HOMEWORK LEARNING ACTIVITIES
>>>Begin studying for the 3.1 Key Terms test. Test is next Monday during class.

3.1C Group Presentation
GUIDED LEARNING ACTIVITIES:
>>>>Study ITGS pages 138 and 139 (Tips for effective presentations)
>>>CONSTRUCT a linear presentation using Google Slides. Use Chapter 2 of the ITGS textbook, the ITGS textbook website, and the ITGSopedia 3.1 Hardware wiki page a as resources to guide your presentation. Name the presentation as HHS ITGS 3.1 Hardware.
>>>Timeframe: 2 class periods.

Requirements:
  • Bold ITGS Key Terms throughout the presentation.
  • Select an appropriate theme. Include transitions appropriately.
  • Use CC search to find appropriate graphics and multimedia to enhance content. Use graphics and multimedia that detail how the technology works so that we can revisit the presentation to successfully prepare for the IB assessments.
  • Use Easybib to cite sources appropriately.

Topics:
  • Hardware (pages 14-18)
  • Input Devices (pages 19-27)
  • Output Devices (pages 27-29)
  • Processor Technology (pages 30-31)
  • Storage Devices (pages 32-35)
  • Storing Data: Bits and Bytes (pages 36-37)
  • Failover Systems (page 38)
  • Ports and Connectors (page 39)

Marking Scheme
Presentation Content: 12/12
ITGS Key Terms used and bolded throughout: 6/6
Sources Cited Appropriately: 6/6
Total Marks Possible: 24/24

Grade 12. ONE team.
Jalen is the project manager for this group project. The project manager is responsible for the overall progress of the project, ensuring that it stays on time and meets all of the aforementioned requirements. The project manager will:
  • create the presentation and share it with everyone
  • assign roles for each team member
  • ensure that all of the aforementioned requirements are being met

Team Jalen: Desi, Liz, Abdullah, Yousuf, Sydney, Katrina, Kyle, Tyler, Elliot, Morgan

Grade 11. THREE teams.
Hala, Nick, and Nicole are the project managers for this group project. The project managers are responsible for the overall progress of the project, ensuring that it stays on time and meets all of the aforementioned requirements. The project manager will:
  • create the presentation and share it with everyone
  • assign roles for each team member
  • ensure that all of the aforementioned requirements are being met

Team Hala: Firas, Dakota, Veronica, Alex, Grace
Team Nicole: Jacob, Rishi, Austin, Declan, Swati, Kashaf
Team Nick: Irshad, Nitish, Nuha, Likitha, Nyla

HOMEWORK LEARNING ACTIVITIES
>>>Read Digital Planet pages 36-60.


3.1D Hardware
>>>Study pages 36-60 Digital Planet.
>>>Complete 3.1D as directed on the 3.1D template Submit via Edmodo (3.1D). [30 marks]

3.1E Key Terms Test
Quizlet Key Terms test.

Computer System Key Terms Quizlet Activities

Input & Output Key Terms Quizlet Activities

Student Generated 3.1 Hardware Key Terms Kahoot! Games
Michael and Jacob
https://play.kahoot.it/#/k/aa26d135-9a53-485c-bac2-bed9f6d757e0

Rafia and Sudesna
https://play.kahoot.it/#/k/ac6f09c7-a53a-4e6e-953a-0a59ad572e7c

Yousuf and Muhammed
https://play.kahoot.it/#/k/78542145-d21a-4d9e-9b2f-e2afbe1716dc

Morgan and Kristen
https://play.kahoot.it/#/k/df74afc6-f0aa-4af5-8a19-ca23687d0090

Desi and Liz
https://play.kahoot.it/#/k/b9843208-7a39-4222-8500-a68bf7d078ed

Sydney and Jalen
https://play.kahoot.it/#/?quizId=e660aafa-f522-412a-8440-c97406f77413

Elliot, Tyler, and Kyle
https://play.kahoot.it/#/k/4353cea8-44d1-40dd-83f9-af31e255b3dd

Wameed and Katrina
https://play.kahoot.it/#/k/8286b51b-d99d-4d91-965a-435a13ce674e

Key Term Enrichment (Rishi)


1-1 Processing Technologies

Play the game called "Match"


1-2 Input Devices & 1-3 Output Devices

Play the game called "Match"


1-4 Storage

1-4 Kahoot!

1-5 Miscellaneous

Play the game called "Match"


1-6 & 1-8 (Types of Computers & Networking Technologies)



1-7 Accessibility

Play the game called "Match"